Commands & Colors: The Great War

2016

For The Great War, I created a lot of the animations, particle effects and some UI. I also contributed quite a bit of under-the-hood art and audio code.

Most of the assets were made by external artists, but it was my job to bring them up to standard and then implement them.




Currently, I am working on the Roman-era sequel, Commands & Colors: Ancients. In this project I am in charge of the art, as the liason between our in-house programmers and the external art studio.